slot representation
MetaSlot: Break Through the Fixed Number of Slots in Object-Centric Learning
Learning object-level, structured representations is widely regarded as a key to better generalization in vision and underpins the design of next-generation Pre-trained Vision Models (PVMs). Mainstream Object-Centric Learning (OCL) methods adopt Slot Attention or its variants to iteratively aggregate objects' super-pixels into a fixed set of query feature vectors, termed slots. However, their reliance on a static slot count leads to an object being represented as multiple parts when the number of objects varies. We introduce MetaSlot, a plug-and-play Slot Attention variant that adapts to variable object counts. MetaSlot (i) maintains a codebook that holds prototypes of objects in a dataset by vector-quantizing the resulting slot representations; (ii) removes duplicate slots from the traditionally aggregated slots by quantizing them with the codebook; and (iii) injects progressively weaker noise into the Slot Attention iterations to accelerate and stabilize the aggregation. MetaSlot is a general Slot Attention variant that can be seamlessly integrated into existing OCL architectures. Across multiple public datasets and tasks--including object discovery and recognition--models equipped with MetaSlot achieve significant performance gains and markedly interpretable slot representations, compared with existing Slot Attention variants.
SlotMatch: Distilling Object-Centric Representations for Unsupervised Video Segmentation
Grigore, Diana-Nicoleta, Madan, Neelu, Mogelmose, Andreas, Moeslund, Thomas B., Ionescu, Radu Tudor
Unsupervised video segmentation is a challenging computer vision task, especially due to the lack of supervisory signals coupled with the complexity of visual scenes. To overcome this challenge, state-of-the-art models based on slot attention often have to rely on large and computationally expensive neural architectures. To this end, we propose a simple knowledge distillation framework that effectively transfers object-centric representations to a lightweight student. The proposed framework, called SlotMatch, aligns corresponding teacher and student slots via the cosine similarity, requiring no additional distillation objectives or auxiliary supervision. The simplicity of SlotMatch is confirmed via theoretical and empirical evidence, both indicating that integrating additional losses is redundant. We conduct experiments on three datasets to compare the state-of-the-art teacher model, SlotContrast, with our distilled student. The results show that our student based on SlotMatch matches and even outperforms its teacher, while using 3.6x less parameters and running up to 2.7x faster. Moreover, our student surpasses all other state-of-the-art unsupervised video segmentation models.
Leveraging Color Channel Independence for Improved Unsupervised Object Detection
Jäckl, Bastian, Metz, Yannick, Schlegel, Udo, Keim, Daniel A., Fischer, Maximilian T.
Object-centric architectures can learn to extract distinct object representations from visual scenes, enabling downstream applications on the object level. Similarly to autoencoder-based image models, object-centric approaches have been trained on the unsupervised reconstruction loss of images encoded by RGB color spaces. In our work, we challenge the common assumption that RGB images are the optimal color space for unsupervised learning in computer vision. We discuss conceptually and empirically that other color spaces, such as HSV, bear essential characteristics for object-centric representation learning, like robustness to lighting conditions. We further show that models improve when requiring them to predict additional color channels. Specifically, we propose to transform the predicted targets to the RGB-S space, which extends RGB with HSV's saturation component and leads to markedly better reconstruction and disentanglement for five common evaluation datasets. The use of composite color spaces can be implemented with basically no computational overhead, is agnostic of the models' architecture, and is universally applicable across a wide range of visual computing tasks and training types. The findings of our approach encourage additional investigations in computer vision tasks beyond object-centric learning.
Object-Centric Temporal Consistency via Conditional Autoregressive Inductive Biases
Meo, Cristian, Nakano, Akihiro, Lică, Mircea, Didolkar, Aniket, Suzuki, Masahiro, Goyal, Anirudh, Zhang, Mengmi, Dauwels, Justin, Matsuo, Yutaka, Bengio, Yoshua
Unsupervised object-centric learning from videos is a promising approach towards learning compositional representations that can be applied to various downstream tasks, such as prediction and reasoning. Recently, it was shown that pretrained Vision Transformers (ViTs) can be useful to learn object-centric representations on real-world video datasets. However, while these approaches succeed at extracting objects from the scenes, the slot-based representations fail to maintain temporal consistency across consecutive frames in a video, i.e. the mapping of objects to slots changes across the video. To address this, we introduce Conditional Autoregressive Slot Attention (CA-SA), a framework that enhances the temporal consistency of extracted object-centric representations in video-centric vision tasks. Leveraging an autoregressive prior network to condition representations on previous timesteps and a novel consistency loss function, CA-SA predicts future slot representations and imposes consistency across frames. We present qualitative and quantitative results showing that our proposed method outperforms the considered baselines on downstream tasks, such as video prediction and visual question-answering tasks.
CarFormer: Self-Driving with Learned Object-Centric Representations
The choice of representation plays a key role in self-driving. Bird's eye view (BEV) representations have shown remarkable performance in recent years. In this paper, we propose to learn object-centric representations in BEV to distill a complex scene into more actionable information for self-driving. We first learn to place objects into slots with a slot attention model on BEV sequences. Based on these object-centric representations, we then train a transformer to learn to drive as well as reason about the future of other vehicles. We found that object-centric slot representations outperform both scene-level and object-level approaches that use the exact attributes of objects. Slot representations naturally incorporate information about objects from their spatial and temporal context such as position, heading, and speed without explicitly providing it. Our model with slots achieves an increased completion rate of the provided routes and, consequently, a higher driving score, with a lower variance across multiple runs, affirming slots as a reliable alternative in object-centric approaches. Additionally, we validate our model's performance as a world model through forecasting experiments, demonstrating its capability to predict future slot representations accurately. The code and the pre-trained models can be found at https://kuis-ai.github.io/CarFormer/.
Talking to Machines: do you read me?
In this dissertation I would like to guide the reader to the research on dialogue but more precisely the research I have conducted during my career since my PhD thesis. Starting from modular architectures with machine learning/deep learning and reinforcement learning to end-to-end deep neural networks. Besides my work as research associate, I also present the work I have supervised in the last years. I review briefly the state of the art and highlight the open research problems on conversational agents. Afterwards, I present my contribution to Task-Oriented Dialogues (TOD), both as research associate and as the industrial supervisor of CIFRE theses. I discuss conversational QA. Particularly, I present the work of two PhD candidates Thibault Cordier and Sebastien Montella; as well as the work of the young researcher Quentin Brabant. Finally, I present the scientific project, where I discuss about Large Language Models (LLMs) for Task-Oriented Dialogue and Multimodal Task-Oriented Dialogue.
Identifiable Object-Centric Representation Learning via Probabilistic Slot Attention
Kori, Avinash, Locatello, Francesco, Santhirasekaram, Ainkaran, Toni, Francesca, Glocker, Ben, Ribeiro, Fabio De Sousa
Learning modular object-centric representations is crucial for systematic generalization. Existing methods show promising object-binding capabilities empirically, but theoretical identifiability guarantees remain relatively underdeveloped. Understanding when object-centric representations can theoretically be identified is crucial for scaling slot-based methods to high-dimensional images with correctness guarantees. To that end, we propose a probabilistic slot-attention algorithm that imposes an aggregate mixture prior over object-centric slot representations, thereby providing slot identifiability guarantees without supervision, up to an equivalence relation. We provide empirical verification of our theoretical identifiability result using both simple 2-dimensional data and high-resolution imaging datasets.